The Knock
The Knock
Designed five nights of dinner, dusk and a knock. Each visitor brings one real decision with lasting consequences.
The Knock
Built a 3D version (Three.js) and a 2D version (Phaser) that share one game core: the same nights, visitors and choices.
The Knock
Made the music react to danger, crossfading to a tenser bed as the knock approaches.
The Knock
Rendered the 3D scene at a deliberately low resolution for a chunky pixel look.
Key art preview. Real screenshots appear here as soon as they are added to public/shots/the-knock/.
Get The Knock
Source code and instructions are on GitHub.
About this game
A door-answering survival game made for Digit7 Jam 2026. Decide who to let in, and live with it.
- Designed five nights of dinner, dusk and a knock. Each visitor brings one real decision with lasting consequences.
- Built a 3D version (Three.js) and a 2D version (Phaser) that share one game core: the same nights, visitors and choices.
- Made the music react to danger, crossfading to a tenser bed as the knock approaches.
- Rendered the 3D scene at a deliberately low resolution for a chunky pixel look.
Update history
- 0.1.0
Jam submission
Five nights, shared game core, a 3D Three.js version and a 2D Phaser version, and a store-style start page.