# story
Lantern is a small roguelike built around one idea: your light is your health bar and your clock at the same time. Every step burns oil, the circle of light shrinks, and the things in the dark get bolder.
The rules live in a deterministic Rust core. The same seed always gives the same dungeon, which makes the daily run possible and every bug reproducible. React only draws the game state onto a canvas and adds the flicker.
- 1You move or attack
- 2The lantern burns oil
- 3Monsters take their turn
- 4The light shrinks or holds


